/* * Copyright (c) 2000 David Flanagan. All rights reserved. * This code is from the book Java Examples in a Nutshell, 2nd Edition. * It is provided AS-IS, WITHOUT ANY WARRANTY either expressed or implied. * You may study, use, and modify it for any non-commercial purpose. * You may distribute it non-commercially as long as you retain this notice. * For a commercial use license, or to purchase the book (recommended), * visit http://www.davidflanagan.com/javaexamples2. */ package com.davidflanagan.examples.graphics; import java.awt.*; import java.awt.geom.*; import java.awt.image.*; public class CompositeEffects implements GraphicsExample { Image cover; // The image we'll be displaying, and its size static final int COVERWIDTH = 127, COVERHEIGHT = 190; /** This constructor loads the cover image */ public CompositeEffects() { java.net.URL imageurl = this.getClass().getResource("cover.gif"); cover = new javax.swing.ImageIcon(imageurl).getImage(); } // These are basic GraphicsExample methods public String getName() {return "Composite Effects";} public int getWidth() { return 6*COVERWIDTH + 70; } public int getHeight() { return COVERHEIGHT + 35; } /** Draw the example */ public void draw(Graphics2D g, Component c) { // fill the background g.setPaint(new Color(175, 175, 175)); g.fillRect(0, 0, getWidth(), getHeight()); // Set text attributes g.setColor(Color.black); g.setFont(new Font("SansSerif", Font.BOLD, 12)); // Draw the unmodified image g.translate(10, 10); g.drawImage(cover, 0, 0, c); g.drawString("SRC_OVER", 0, COVERHEIGHT+15); // Draw the cover again, using AlphaComposite to make the opaque // colors of the image 50% translucent g.translate(COVERWIDTH+10, 0); g.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 0.5f)); g.drawImage(cover, 0, 0, c); // Restore the pre-defined default Composite for the screen, so // opaque colors stay opaque. g.setComposite(AlphaComposite.SrcOver); // Label the effect g.drawString("SRC_OVER, 50%", 0, COVERHEIGHT+15); // Now get an offscreen image to work with. In order to achieve // certain compositing effects, the drawing surface must support // transparency. Onscreen drawing surfaces cannot, so we have to do the // compositing in an offscreen image that is specially created to have // an "alpha channel", then copy the final result to the screen. BufferedImage offscreen = new BufferedImage(COVERWIDTH, COVERHEIGHT, BufferedImage.TYPE_INT_ARGB); // First, fill the image with a color gradient background that varies // left-to-right from opaque to transparent yellow Graphics2D osg = offscreen.createGraphics(); osg.setPaint(new GradientPaint(0, 0, Color.yellow, COVERWIDTH, 0, new Color(255, 255, 0, 0))); osg.fillRect(0,0, COVERWIDTH, COVERHEIGHT); // Now copy the cover image on top of this, but use the DstOver rule // which draws it "underneath" the existing pixels, and allows the // image to show depending on the transparency of those pixels. osg.setComposite(AlphaComposite.DstOver); osg.drawImage(cover, 0, 0, c); // And display this composited image on the screen. Note that the // image is opaque and that none of the screen background shows through g.translate(COVERWIDTH+10, 0); g.drawImage(offscreen, 0, 0, c); g.drawString("DST_OVER", 0, COVERHEIGHT+15); // Now start over and do a new effect with the off-screen image. // First, fill the offscreen image with a new color gradient. We // don't care about the colors themselves; we just want the // translucency of the background to vary. We use opaque black to // transparent black. Note that since we've already used this offscreen // image, we set the composite to Src, we can fill the image and // ignore anything that is already there. osg.setComposite(AlphaComposite.Src); osg.setPaint(new GradientPaint(0, 0, Color.black, COVERWIDTH, COVERHEIGHT, new Color(0, 0, 0, 0))); osg.fillRect(0,0, COVERWIDTH, COVERHEIGHT); // Now set the compositing type to SrcIn, so colors come from the // source, but translucency comes from the destination osg.setComposite(AlphaComposite.SrcIn); // Draw our loaded image into the off-screen image, compositing it. osg.drawImage(cover, 0, 0, c); // And then copy our off-screen image to the screen. Note that the // image is translucent and some of the image shows through. g.translate(COVERWIDTH+10, 0); g.drawImage(offscreen, 0, 0, c); g.drawString("SRC_IN", 0, COVERHEIGHT+15); // If we do the same thing but use SrcOut, then the resulting image // will have the inverted translucency values of the destination osg.setComposite(AlphaComposite.Src); osg.setPaint(new GradientPaint(0, 0, Color.black, COVERWIDTH, COVERHEIGHT, new Color(0, 0, 0, 0))); osg.fillRect(0,0, COVERWIDTH, COVERHEIGHT); osg.setComposite(AlphaComposite.SrcOut); osg.drawImage(cover, 0, 0, c); g.translate(COVERWIDTH+10, 0); g.drawImage(offscreen, 0, 0, c); g.drawString("SRC_OUT", 0, COVERHEIGHT+15); // Here's a cool effect; it has nothing to do with compositing, but // uses an arbitrary shape to clip the image. It uses Area to combine // shapes into more complicated ones. g.translate(COVERWIDTH+10, 0); Shape savedClip = g.getClip(); // Save current clipping region // Create a shape to use as the new clipping region. // Begin with an ellipse Area clip = new Area(new Ellipse2D.Float(0,0,COVERWIDTH,COVERHEIGHT)); // Intersect with a rectangle, truncating the ellipse. clip.intersect(new Area(new Rectangle(5,5, COVERWIDTH-10,COVERHEIGHT-10))); // Then subtract an ellipse from the bottom of the truncated ellipse. clip.subtract(new Area(new Ellipse2D.Float(COVERWIDTH/2-40, COVERHEIGHT-20, 80, 40))); // Use the resulting shape as the new clipping region g.clip(clip); // Then draw the image through this clipping region g.drawImage(cover, 0, 0, c); // Restore the old clipping region so we can label the effect g.setClip(savedClip); g.drawString("Clipping", 0, COVERHEIGHT+15); } }